This is pretty simple and I have done it quite a few times before, so I don't know why I am struggling now. I want to make a func_button somewhere in my map that is invisible. It will be hidden right by a prop_static (partially inside) and upon hitting it will enable and disable a trigger_teleport to teleport you somewhere. I tried using a player clip and a nodraw brush with the func_button, but I could never get gunshots and melee hits to trigger it for some reason. When the brush was a player clip and positioned in a certain place, blast damage activated it though, but still no gun shots or melee hits. What am I doing wrong?