Maccy's Wasteland

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MaccyF

Notoriously Unreliable
aa
Mar 27, 2015
917
Before we start

please give credit if any custom content included in these downloads is used, either in adoptions or elsewhere

also, I'd quite like it if you post when you adopt a map, though its not necessary :)

On to the maps:

DOWNLOAD FOR ALL

Arena_quick:

mtMVcB5.jpg


remake of arena_maccyf_72 to a more sensible scale (I hope, this version is 72 mins worth of work) and with a couple of changes, layout seems reasonable and has been tested, although this version has never been compiled.


Please give credit if adopted

CP_overhang_a4

BV59VpI.jpg


shitty first map, has some custom content. tested a few times and really not great, although i still have a soft spot for it (particularly second and the cliffside).


Please give credit if you use the layout (why would you even bother) or custom assets, though don't bother if just ripping details.

CP_vineyard

w9DwEEV.jpg


Never been compiled, though i think it may have potential. 2nd was adapted to become mid of CP_inkwell.


Please give credit if adopted

Koth_Constant

7tF1Rk3.jpg


Previous versions have been tested, mid is probably reclaimable.


Please give credit if adopted

Koth_salt

z9smGr0.png


bit of an odd one, was an experiment with prototyping a map in 3D before hammer, as such a model is included under the template visgroup. Never compiled, may or may not be enjoyable, most likely not imo.


Your choice whether or not you credit me

PD_hightower

oL6yVZ9.jpg


as this has a decent following on the workshop (1,750 subscribers), I would add you to the contributors and update the download if I like what you'd done with this (Please PM me if you take this one anywhere significant). Obviously i'm not going to stop you working with this even if i don't like what you've done, given that most of it isn't my work. Custom content included.


please add "original conversion by MaccyF" to the description if you adopt this.

PL_nodraw

raeEbOQ.png


what you see is what you get, never compiled

No credit needed, though feel free to if you want

PL_Salttown

JqMtTBS.jpg


A Detailing practice that got out of hand, i quite like a lot of what i've done with this, simply ran out of ideas. Custom content included.


Please Credit if layout is used, no need if only ripping details

PL_torrid

4pg1Lks.jpg


previous versions tested; aggressively mediocre


Credit if layout used, don't bother if just ripping details

dynacp_test

4XrdYZn.jpg


not a map, but some of you might be interested in how i sorted/ordered the parents for this


no credit needed
CP_Inkwell

~inkwell has been lifted out of the wasteland for now~
untitled-5-png.9806


tested a couple of times. I reckon this has a lot of potential, but due to various reasons i don't have the time, inclination or motivation to continue with this by myself. I'm not putting this up for open adoption, but instead am looking for an experienced mapper willing to bring this map forward. I'd want to take a fairly passive, but still engaged hand in the development of Inkwell. PM me if your interested in taking on this project (or post here), but please don't be offended if i reject your offer.



 
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S

saph

A note for PL Torrid:I recreated the raised platform area near the first point. This is posted to avoid confusion later on.
rqC5aTh.jpg
 

MaccyF

Notoriously Unreliable
aa
Mar 27, 2015
917
It might be just me, but I can't download the old detail practices. I'd love to take a look around them.

looks like all the downloads are dead :/
i'll go find a better place to host them

edit: switched over to dropbox, don't know why i didn't use it in the first place tbh
 
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Davekillerish

The 80s Vegetable
aa
Jul 6, 2015
1,428
Aug 30, 2015
350
I'd like to try my hand at Koth_Constant, but I'm also not very good, so I'm not sure what I could add
 
S

saph

I'd have to say that Constant was a fun map and I was wishing for more of it. I personally found it somewhat easy to camp spawn or the courtyard outside of it and the buildings were a bit restricting (width and height). There were a few areas that needed to be clipped, and some basic optimization would clean up the visleaf rendering. There was one or two nasty sightlines, but other than that, I thoroughly enjoyed playing on it.

A1 (http://feedback.tf2maps.net/map/koth_constant_a1/)
A2 (http://feedback.tf2maps.net/map/koth_constant_a2/)
 

Aeix

L3: Member
Feb 14, 2016
147
I might have a shot at torrid - looks interesting
 

Moonrat

The end of an era
aa
Jul 30, 2014
927
mtMVcB5.jpg


Let's give Quick the Rat Stimulus Package!

Which is an early grave and a bag of Mann Co corpse-grade quicklime.....
 

OctoBlitz

Sabotage related, and Tak approved!
aa
Jan 15, 2016
327
Mind if I try using Koth_Salt, or is that one taken?
 

OctoBlitz

Sabotage related, and Tak approved!
aa
Jan 15, 2016
327
Looks like Koth_Salt is now Kemptown...

just more bad luck on my part...