Model M515 Jeep Mutt 2016-05-09

Another vehicle as a prop

  1. DioJoestar

    DioJoestar L2: Junior Member

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    Last edited: May 9, 2016
  2. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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    Something about it feels too simplified. Can't put my finger on it.
     
  3. Crowbar

    aa Crowbar perfektoberfest

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    Well, maybe Megapieman is right, I quite like it, and not just because I can't do that.
    Also, is the windscreen's origin at bottom, so it can easily be rotated, or at the car's origin, so it can easily be positioned right?
     
  4. DioJoestar

    DioJoestar L2: Junior Member

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    The origin is at the center of the bottom, as axis.

    [​IMG]
     
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  5. Pocket

    aa Pocket func_croc

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    The texture work is a bit overly simple, but I can't put my finger on how either. I'd also say the polycount on some of the rounded bits (especially the foglights) is kind of low, but I don't know what the total count is on the current model so it might have been necessary.
     
  6. Yacan1

    aa Yacan1 D I G I T A L I N F L U E N C E R

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    You should put some scratches and rust marks around bolts or screw holes. Also adding stuff on the back or the sides would be cool, like a gas tank or something.
     
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  7. Samniss Arandeen

    Samniss Arandeen L1: Registered

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    Inb4 request for RED and BLU skins.
     
  8. takabuschik

    aa takabuschik

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    I like this model a lot. tf2 needs vehicles, and the more - the better!
    Jeeps could fit many of the tf2 themes great- swamps, deserts, or Egyptian ruins.

    I can give you a few suggestions if you're planning on updating this:

    The grill on this jeep looks wierd. Your jeep is based of a world war 2 era Willys jeep. The grill on these things is "flat" at the top, while yours is pointy. IMO that looks really wrong, and should be an easy fix.
    1.png

    Besides, the grill is just a cover for the radiator, which is behind it. Thus, I feel like the grill in the model should be "caved in", either in the actual model, or using a bumpmap.
    [​IMG]

    Also, the lights on your model look underdetailed. I'd go for the style featured on the hydro truck lights:
    Capture.JPG
    I think you can also increase the number of polys on the lights, especially the lights on top of the fenders. They don't look round enough IMO.
     
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  9. Crowbar

    aa Crowbar perfektoberfest

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    Maybe a skin without the star on it? Like a civilian.
     
  10. Viperi

    aa Viperi not actually a snek

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    Read that as Jeep Butt sadly.
     
  11. Pocket

    aa Pocket func_croc

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    I did manage to pull up some default models in HLMV and I can definitely say this can afford to add some more polys and an extra LOD level somewhere between the closest one and the one it has.
     
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