Looks rather basic, with a bunch of open space for Snipers to put a hole in anybody trying to reach the overly tall middle building
it's like a very hilly version of harvest.
Looks pretty good, but it could use some cover around the sides.
I feel like this exact "point in a big open square with spawns" map has been made so many times. It's never worked. There's a reason that all popular TF2 maps have lots of varied geometry (buildings, natural features, etc). It's because this is boring.
As uninspired as it may be, I think the big and open space around the point isn't necessarily a bad idea; but in this map the big open space is rather too big and open.
Also, both the team buildings look more or less the same. You should probably use the red and blue dev textures for better team recognition.
- Start detailing the map
- Reworked the whole map
- Reworked ammo/health pack position
- Added stairs for the 1st stair
- Added windows
- Added more clips