Louder Sounds

Discussion in 'Mapping Questions & Discussion' started by Jesus, May 2, 2012.

  1. Jesus

    Jesus L1: Registered

    Messages:
    15
    Positive Ratings:
    0
    I've recently been making maps with sound in them but when I walk up to the sounds they are extremely quiet. I have seen maps with super loud sounds but I'm not sure how to make them that loud. I don't think I can make the volume higher since the entity information says 10 is the highest it goes and it's still quiet when I set it to 10. Can anyone tell me how to make my sounds much, much louder?
     
  2. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

    Messages:
    4,769
    Positive Ratings:
    5,490
    Either your radius is too small so the attenuation is short, or you can try placing multiple entities so that the sound plays over itself more than once. I've done the latter several times and have never noticed any sync issues.
     
  3. Jesus

    Jesus L1: Registered

    Messages:
    15
    Positive Ratings:
    0
    Does this work for sounds that play everywhere?
     
  4. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

    Messages:
    4,769
    Positive Ratings:
    5,490
    Radius changing, no. Layering them, yes.
     
  5. Tarry H Sruman

    Tarry H Sruman Large Orphanage Proprietor

    Messages:
    871
    Positive Ratings:
    818
    For environmental sounds you want to use soundscapes, not point sound entities

    See here.
     
  6. Jesus

    Jesus L1: Registered

    Messages:
    15
    Positive Ratings:
    0
    How many entities should I lay over?
     
  7. Jesus

    Jesus L1: Registered

    Messages:
    15
    Positive Ratings:
    0
    Sorry that wasn't what I was looking for. I already know about soundscapes.
     
  8. The Asylum

    aa The Asylum

    Messages:
    1,655
    Positive Ratings:
    435
    The downside to placing layered ambient_generic is that, when played, it will give players with lower-end computers some lag issues.

    Something to keep in mind.
     
  9. henke37

    aa henke37

    Messages:
    1,631
    Positive Ratings:
    345
    Or you could just boost the loudness of the sound in an audio editor.
     
  10. The Asylum

    aa The Asylum

    Messages:
    1,655
    Positive Ratings:
    435
    Boosting the audio levels will work too- but anything peaking over 20db will distort badly.