Icarus is right though. You test a version, make notes of what's wrong, and you make the fixes. And then you play a new version. And repeat. And sometimes you end up with outrageous amounts of iterations, but that's how it works, and that's how it has to be. You can't fix things without trying them out. TF2M is a great place for this. But people here are genuinely game players and like to be entertained while they test. I know I like to have fun while testing. If I'm not having fun, I don't play. And when you reach cp_map_a67, and you don't enjoy testing the map anymore, the author is going to take it somewhere else to be tested. It's nothing personal.