- May 6, 2015
- 31
- 12
After some long tedious hours of refining and fixing... I came to a problem: "Out of memory loading solid." I don't know how to fix it, and I can't access my map anymore... Error Loading File
File C:\Users\Connor\Desktop\Hammer Maps\koth_canyon_a3.vmf, line 34942: error 7
is what it says... Halp ;-;
Here's my last compile log. It looks pretty fishy.
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\Connor\Desktop\Hammer Maps\koth_canyon_a3.vmf
Brush 11300: parsing plane definition
Side 0
Texture: TOOLS/TOOLSNODRAW
8 threads
reading c:\users\connor\desktop\hammer maps\koth_canyon_a3.bsp
Error opening c:\users\connor\desktop\hammer maps\koth_canyon_a3.bsp
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\connor\desktop\hammer maps\koth_canyon_a3.bsp
Error opening c:\users\connor\desktop\hammer maps\koth_canyon_a3.bsp
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\Connor\Desktop\Hammer Maps\koth_canyon_a3.vmf
Brush 11300: parsing plane definition
Side 0
Texture: TOOLS/TOOLSNODRAW
8 threads
reading c:\users\connor\desktop\hammer maps\koth_canyon_a3.bsp
Error opening c:\users\connor\desktop\hammer maps\koth_canyon_a3.bsp
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\connor\desktop\hammer maps\koth_canyon_a3.bsp
Error opening c:\users\connor\desktop\hammer maps\koth_canyon_a3.bsp
File C:\Users\Connor\Desktop\Hammer Maps\koth_canyon_a3.vmf, line 34942: error 7
is what it says... Halp ;-;
Here's my last compile log. It looks pretty fishy.
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\Connor\Desktop\Hammer Maps\koth_canyon_a3.vmf
Brush 11300: parsing plane definition
Side 0
Texture: TOOLS/TOOLSNODRAW
8 threads
reading c:\users\connor\desktop\hammer maps\koth_canyon_a3.bsp
Error opening c:\users\connor\desktop\hammer maps\koth_canyon_a3.bsp
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\connor\desktop\hammer maps\koth_canyon_a3.bsp
Error opening c:\users\connor\desktop\hammer maps\koth_canyon_a3.bsp
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\Connor\Desktop\Hammer Maps\koth_canyon_a3.vmf
Brush 11300: parsing plane definition
Side 0
Texture: TOOLS/TOOLSNODRAW
8 threads
reading c:\users\connor\desktop\hammer maps\koth_canyon_a3.bsp
Error opening c:\users\connor\desktop\hammer maps\koth_canyon_a3.bsp
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\connor\desktop\hammer maps\koth_canyon_a3.bsp
Error opening c:\users\connor\desktop\hammer maps\koth_canyon_a3.bsp