Is there a way/entity to make up to 10 things happen, and then have it loop itto do them over again? Im trying to make disco lights that 1 light is on then after 1.5 seconds it turns off and then a different light comes on, and ect. And when it’s done, it loops and does it over again! I tried having 10 entities that when fired (with a 1.5 delay) then fires another entity which then fires yet another entity and loops, but that lagged the map. If you can, tell me what I did wrong and/or how I can fix it. Thanks in advance.