Hi guys, many of you know for the past just over a third of a year I've been slaving away at an online FPS game running through Steamworks I intend to release to the public on the Steam Store late next Spring, or early in the Summer. However, for those that do not know, it's an online arena game where you use various whacky bubble guns and powerups to fling your opponents away to your victory! However, the time has came that I'm struggling to keep up with the workload on my own, and am looking to seek additional team members to lessen the load, which of course includes a % payment upon release on the Steam Store and Developer status. Media The Current Team @Berry - Lead, Gameplay Design, Level Design, Bug Fixing @Another Bad Pun - Sound Effects, Level Design Swush - Music Design @Tumbolisu - Modelling Roles to be Filled Animator - Someone with animation skills, who is able to at least hopefully animate a rigged player model. Modeller - Map props & weapons are essential parts of the game, and as such need models creating. I do a lot of this myself right now, but am always open to being able to delegate. Level Designer - This isn't a main focus, and I don't want to bring someone on for this right now, but in the future I will likely be bringing on an extra person for this. Testing Like any game, testers are necessary! We already have a Discord where tests happen semi-regularly, and we have a very public testing process! Join below to find the game, chat, and be notified of tests! Join the Discord here to join tests and check out the current public version. Everyone welcome! All interest is much appreciated! Feel free to post below if it sounds as though it could be for you.