KotH Lonely Mesa

Discussion in 'Map Factory' started by Uncuepa, Dec 18, 2014.

  1. Uncuepa

    aa Uncuepa

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    Third public map, koth_lonelymesa, is a western map that includes: dirt, gravel, dust, mesa's, wood, rocks, and other things!

    It is a small, dangerous map with quick routes and plenty of carnage, so knock yourself out!

    All feedback is welcome!
     
  2. Inqwel

    Inqwel L6: Sharp Member

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    I worry about optimization in this map given that most of the map is one area.
    My second worry is about sightlines. I need to be ingame to see the second.
     
  3. Uncuepa

    aa Uncuepa

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    I have a pretty bad pc, and my fps pre-optimization is 250-300, keep in mind that im lucky to get that on granary, so it shouldn't be too bad. As for sightlines, there's only a small gap where a sniper could see across the map, and it's tiny, easily missed and doubtfully an issue. A lot of building placements are to block and obscure to help balance and optomize.
     
  4. HQDefault

    aa HQDefault ...what

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    I took one look at the screenshots, and thought: "what the **** am I lookin' at?" I'm sure that in game, it all works in conjunction, but right now, it looks like an incoherent mess! Simplify the layout a little, and modify your detailing so that some areas are more clear than others.
     
  5. Codybean1

    Codybean1 L1: Registered

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    Looks fun. I'd play it.
     
  6. Muddy

    Server Staff Muddy Muddy

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    Just had a quick runaround. The map feels very cramped, and it's possible to snipe enemies from all the way across the map.

    Also, neither of RED's resupply cabinet work, and one of BLU's isn't connected to its corresponding locker prop.
     
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