KotH Loggerheads

Discussion in 'Map Factory' started by soylent robot, Aug 4, 2012.

  1. soylent robot

    soylent robot L7: Fancy Member

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    Presenting KotH Loggerheads!

    A small, simple King of the Hill map, with extra trains.

    I've tried to keep this map simple and focused, to get away from my usual mess of oversized fiddly-bastard maps
     
    Last edited: Sep 16, 2012
  2. Numberflow

    Numberflow L1: Registered

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    why is everyone using trains?
     
  3. Lhimez

    Lhimez L1: Registered

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    Why not?
     
  4. GPuzzle

    GPuzzle L9: Fashionable Member

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    Because everyone is wanting to piss MangyCarface off.
     
  5. Wilson

    aa Wilson Burial by Sleep

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    You want to piss Mangy off? Ask him to take part in political debate with Terwonick.
     
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  6. GPuzzle

    GPuzzle L9: Fashionable Member

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    In both recent maps with trains (koth_jeremy and koth_loggerheads) he said that trains are anti-fun. Looks like everyone wants to make a map that will have trains, just to piss Mangy off. Ironically, by fighting with a common payload problem, that is people will fight, in general, around the cart, not directly in the cart, he had to make a payload cart that kill people. Oh, the irony.
     
  7. soylent robot

    soylent robot L7: Fancy Member

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    it was a coincidence, really. i had an idea about a koth map with trains, i then made said map. it wasnt a conspiracy to annoy Mangy. he just doesnt like trains, i guess, and i didnt know that
     
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  8. Wilson

    aa Wilson Burial by Sleep

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    You're overthinking this.
     
  9. GPuzzle

    GPuzzle L9: Fashionable Member

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    Hell, you're right.
     
  10. Melvin D Engineere

    Melvin D Engineere L4: Comfortable Member

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  11. soylent robot

    soylent robot L7: Fancy Member

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    wow, thanks very much for doing this!

    im working on those sightlines, honest
     
  12. soylent robot

    soylent robot L7: Fancy Member

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    koth_loggerheads_a2
    [​IMG]

    a2 changes:
    * Massive changes to map layout:
    - Spawns are further away from point
    - Point is inside a building
    - Many abusable sightlines blocked off
    * Better optimisation
     
    Last edited: Sep 16, 2012