Hello all, I decided on my theme and overall layout of the map! I'm starting a attack/defense in 3 points, alpine themed ski resort. Blu will have to climb uphill most of the time, starting from the cable cabin station landing, crossing a small village, up the hill road to reach the mountain ski lodge, down its basement to the secret base to fight over the heliport on the cliff. My main issue to tackle will be to break clear lines of sight to avoid a sniper fest, or allow enough secondary access for Blu to have a chance of success. I'm also considering the scale of the secret facility, as I don't want the map to stretch too much in length/height, but still have a great finale! I'll be slow, but i'll get there!