'Lo

PL-7764

L6: Sharp Member
Aug 4, 2009
376
84
Hello all ... :)

I'm a sort-of-long-time TF2 player (as in, I started maybe 10 months ago and play a couple hours at a time a few nights a week ... :p), but fairly new to the world of mapping. Thought I might try going straight to the source to get some ideas/tips/to be able to release anything I make. I've already learned quite a bit through trial and error with 2 maps that went totally screwy, but I'm on my 3rd mapping effort now and I think it's getting close to alpha-release-ability. The biggest win for it is that unlike my previous maps, my computer still survives the compile process. :p I hope to get the layout finished and posted soon so I can fix any problems before moving on from dev-textured blocks to the hard-core aesthetics (my favorite part!).

As for some favorites, since the forum description suggested it:
My favorite class is the Medic, and my favorite map is Dustbowl (although I do like a little 2fort now and then for some CTF flavor, and because I can play as Engineer there without feeling clueless as to where to put buildings :p).

Hoping to enjoy the community! :)
- PL-7764

PS: The "PL" in my username does not stand for "Payload." ;) It stems from entirely non-TF2-related causes.
 

DJive

Cake or Death?
aa
Dec 20, 2007
1,465
741
I'm a huge aesthetics lover as well =)

Welcome to the community!

there is a link in my signature that is full of many useful tutorials and other links to help you out.
 
Apr 19, 2009
4,460
1,722
Hi and welcome to TF2Maps.net PL-7764! :D

If you have any screen shots of your current or previous mapping endeavorers we would love to see them.

To get the best TF2Maps.net experience possible feel free to donate.

With your donation you will not only be able to remove all ads but get a larger avatar with bigger signature size allowance with images, full text search, an increased 500 PM inbox size, a nifty 'TF2Maps.net Supporter' image tag, the Ability to view other members profile and to top it all off full blog/gallery capabilities

If you need any help with a problem that you think you could fix on your own, you should read through the TF2 wiki and our own rather impressive [ame=http://forums.tf2maps.net/forumdisplay.php?f=12]Tutorial section.[/ame]


If you need help with Entities please consult [ame=http://forums.tf2maps.net/showpost.php?p=44439&postcount=1]The Ultimate Mapping Resource Pack[/ame] made by our very own A Boojum Snark. Were you will find [ame=http://forums.tf2maps.net/showpost.php?p=44522&postcount=2]The Prop Library,[/ame] [ame=http://forums.tf2maps.net/showpost.php?p=60246&postcount=3]The Gametype Library,[/ame] [ame=http://forums.tf2maps.net/showpost.php?p=61031&postcount=4]The Improved FGD,[/ame] and [ame=http://forums.tf2maps.net/showpost.php?p=84392&postcount=5]The Pre-fab library[/ame]


After you are done with your project you can upload it here or you can use a very useful program that a lot of other mappers use called Dropbox.

After it is uploaded you can [ame=http://forums.tf2maps.net/forumdisplay.php?f=44]make a thread for it here.[/ame]

Don't worry about making it pretty just yet. However, feel free to sign up for [ame=http://forums.tf2maps.net/forumdisplay.php?f=35]gameday for some good testing.[/ame] Gamedays are on Fridays in the euro server and Saturday/Sunday in the U.S. server.

If you have any other questions, there is usually someone in Steam chat who can help. Welcome to the group!

Lastly don't forget!
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