Link me to basic TF2 tutorials?

Discussion in 'Mapping Questions & Discussion' started by Facepalm, Jul 15, 2010.

  1. Facepalm

    Facepalm L1: Registered

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    Just looking for some good ones to start out with. Specifically, I'm trying to learn about:

    water, skyboxes, team-specific platform elevators, and the final problem i ran into last night was to try and designate something as a respawn room? Like Res_respawn_1, red_respawn_2 ect.

    Anyway I'm just new trying to learn how things work so thanks in advance!
     
  2. Engineer

    aa Engineer

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    Everything you should need to start mapping: Link

    P.S I guess you are trying to use elevators in TF2 maps. It's kind of bad, so if you can, please stick to stairs and ramps. [​IMG]
     
  3. Facepalm

    Facepalm L1: Registered

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    when i say elevators i mean team specific platforms like some of the 2forts have to get on the roofs.
     
  4. luxatile

    aa luxatile deer

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    Elevators are always bad if they're for transporting individual players. They're awkward to get onto, other people have to wait and they tend to be buggy. Stairs are always the best solution.
     
  5. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    The main problem with elevators is their ability to be camped. They're even worse than a single player size doorway as they physically trap players.

    You could always try these: http://www.snarkpit.net/snarkpower/articles/23/cat/1/no; For more general Source based Level Design. One needs to remember TF2 is a mod of another engine, grasping the original makes it easier to grasp the mod.