Lightning effect

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BigBros

L3: Member
Aug 20, 2014
147
31
So in my map for the new mapping challenge, I want to have an environmental hazard around the final control point. I am planning to have electrical sparks zapping at random intervals through certain passages and areas, and was looking for the best way to do this. The sparks may also zap across/cover walls and other objects.

My desired effect is the "megastrike" particle effect, however I cannot find the particle name to be able to use the info_particle_system.

Does anyone know the name of the particle, i.e. unusual_storm_secret or any easier way I can make this desired effect?