Lighting

Discussion in 'Mapping Questions & Discussion' started by FishyUberMuffin, Apr 3, 2017.

  1. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

    Messages:
    948
    Positive Ratings:
    156
    I have a question for you guys. In my maps within my map called Koth Pro Fire Jungle, my lighting is very bright on both sides. The spawns and the buildings that are connected to the cp are roofed off, so there is no nature light. The problem is that there is too much light with props. How do you get more light with fewer light props?
     
  2. Crowbar

    aa Crowbar perfektoberfest

    Messages:
    1,439
    Positive Ratings:
    1,186
    Light props? I'm not sure props can emit lightmap lighting. Brushes sure can...
    If you mean the pair of a light entity (of a certain type) and the prop that explains its existence, well, you can adjust the brightness setting on the light entity (the 4th number in the Brigtness field). 200 is default but you can experiment with values like 500 or 1000.
     
  3. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

    Messages:
    948
    Positive Ratings:
    156
    When I mean by light props. The props that go along with the light entity. If you see my map, you would know. The lights that come from the light fixture.
     
  4. Crowbar

    aa Crowbar perfektoberfest

    Messages:
    1,439
    Positive Ratings:
    1,186
    Then my reply applies!
     
  5. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

    Messages:
    948
    Positive Ratings:
    156
    Okay, thanks for helping. :)