I don't understand it. My map's constrast is too high. You can't even see the roof! So then, I tried copying a light from badwater, which I know works fine, instead of making my own. Take this screenshot for example: Nope. Same lights as badwater, but badwater is like this: I don't understand it. I even tried copying the env_light, tone control and shadow control. Only thing I can think of is I've got the lighting compile program on fast, is that right?