Lighting problem with my map

Discussion in 'Mapping Questions & Discussion' started by Calsem, Jul 12, 2011.

  1. Calsem

    Calsem L1: Registered

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  2. drp

    aa drp

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    • Thanks Thanks x 1
  3. Calsem

    Calsem L1: Registered

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    I'll try to see if i have a leak. By the way, I'm on the tf2maps chat on steam, so I could talk to you faster there.
     
  4. Calsem

    Calsem L1: Registered

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    I don't think I have a leak. My map is 100% sealed by the skybox, and the compile log never mentions a leak. When I put my compile log into the compile checker, it said that it found a displacement edge abutting multiple other edges. It also says this may cause lighting problems. Maybe I should try to fix that?
     
  5. Sergis

    aa Sergis L666: ])oo]v[

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    do you have a 3d skybox that casts shadows on playable area?
     
  6. Calsem

    Calsem L1: Registered

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    Sergis is correct! Sergis has fixed the problem, thanks! I put the skybox geometry lower than the skybox camera and the bug disappeared!.