Lighting and displacements not getting along

Discussion in 'Mapping Questions & Discussion' started by The Asylum, May 29, 2011.

  1. The Asylum

    aa The Asylum

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    So I'm trying to make an open grave. I've got the displacement work down pat, but when I run the map with VRAD, this happens:

    [​IMG]

    Any way I can stop this from happening?
     
  2. Icarus

    aa Icarus

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    Check your lightmaps, and encase the displacements with toolsblack or nodraw brushes

    Basically what seems to be happening is that light being cast underneath the displacement is leaking inside.
     
    Last edited: May 29, 2011
  3. REEJ

    REEJ L7: Fancy Member

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    *I'm pretending to know what all that means*