Light reflection

taecoc2k

L1: Registered
May 13, 2008
2
0
I am currently making a map and while in development i wanted to test what i made so far. so after compiling and playing it in game, i noticed that reflections were purple/pink. i was using the sniper and had the sword or machette out and it was reflecting this color. any advise?
 

Demitri Omni

L2: Junior Member
Apr 18, 2008
53
3
Look up env_cubemaps and the buildcubemaps command.

env_cubemaps are the entities that serve as the reference points for reflections.

using buildcubemaps in the console after compiling your map (with mat_specular set to 0 and once for mat_hdr_level 0 and 2 each) will build the images that the references create, and apply them to the surfaces.
 

TheDarkerSideofYourShadow

L10: Glamorous Member
Apr 12, 2008
792
286
Also, don't worry about it unless you want to release the map as a test version for other people.