My light_environment is not working properly and shows a dark map instead of a lit up map. My LDR leaf ambient is 138%, entdata is 144%, Waterindices is 89%, brushes 92%, brushsides 86%, vertexes 95%. I have a very large map and knew i would run into problems with fullness, but expected to be able to work around them. Right now I can't figure out what the heck LDR leaf ambient is or how it lower it. I think this might be the cause of my light_environment not working the way it should. for the last week ive been putting in all of my time to get this map out on my server before christmas but now i'd be lucky to get it out by new years. Most of what ive been doing since then is debugging my map issues, I've tried everything I could think of. Please help.