Hi guys, I'm making a map and I'm having problems with leaks. I through my compile log to Interlopers Error checker and it tells me I have a entity that is leaked along with a general leak in my map. I fix the entity leak, run the compiler checker again and it tells me that I have yet another and completely different entity that is leaked. I remove it, throw it back in the checker and it does the same thing. As for the leak, I have looked through my entire map and could not find one; everything is closed nicely. Just yesterday everything was working fine, I had no leak. Then I decided to make extend a wall, that's all I did, and then it told me I had a leak. Does anyone else have this problem?