after finally finishing a map I began to wonder, "does LDR lighting even matter?" Even my geforce 5200 card is running HDR lighting without any problems. Does anyone run LDR mode anymore? obviously if there isnt an HDR component to a light, then HDR defaults to the LDR lighting. But, does the LDR settings make any difference to the HDR mode? So I guess what I'm getting at is, do I really need to waste the compile time to do a -both?