Lava?

Discussion in 'Mapping Questions & Discussion' started by KingOfSpace, Feb 8, 2013.

  1. KingOfSpace

    KingOfSpace L1: Registered

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    Is there any good way to simulate lava?
     
  2. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

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    Yes. There are a few lava textures knocking about- they work just like water, and i know someone was working on lava bubble particles.
     
  3. deadsource

    deadsource L3: Member

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    No. Fluids only came with Portal 2.
     
  4. KingOfSpace

    KingOfSpace L1: Registered

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    The only thing is wouldn't water extinguish players?
    Did he finish them?
     
  5. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Yes, but when he says "works like water" he means as in actions. You can jump into, swim in it, etc. But you'll need a trigger_hurt to set the burning.
     
  6. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

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    As for the particles, i don't know. If you wanted to do some sleuthing, pl_volcanic's thread would be the place to start.
     
  7. SethBreloom94

    SethBreloom94 L1: Registered

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    If you need a base to work from, the map pl_volcanic might help you out. It's a custom map that got first place in the dynamic payload contest.

    I really like the idea of an advantageous route filled with lava and with a healthkit in the middle. Players can go through without losing too much health, but still have to think twice. Pyros get an interesting mechanism for shortcuts (though they still take damage while in the lava.) It also can create slightly less condemning death pits.
     
  8. The Asylum

    aa The Asylum

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    While we're on that note, put a trigger_multiple brush above that trigger_hurt, and send !activator an igniteplayer output. That way, when people jump out of the lava, they'll be on fire.
     
  9. KingOfSpace

    KingOfSpace L1: Registered

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    is it possible to force the player to slow down within a trigger? (to simulate viscosity)

    Thanks, I'll def take a look at pl_volcanic.
     
  10. The Asylum

    aa The Asylum

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    You could try a trigger_push set to slightly push downwards, that's the best I can think of
     
  11. phi

    aa phi Let Pain Be Your Guide

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  12. Seba

    aa Seba DR. BIG FUCKER, PHD

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    This works, except !ignited players can't be put out by water or healthkits.