Introducing Launchpad, an A/D CP map in the style of Dustbowl. Alpha 8's done. There was a lighting bug from the last version that I didn't notice until it was too late, so that's fixed. Also added some cover in a couple of places, most notably at 1A. 3B got a pretty big facelift. I increased the size of the rocket over the point and added some rafters and a retractable ceiling. The rafters are covered with func_nobuild, and there's supposed to be a trigger_push as well, but the push isn't working for some reason. I'll need to investigate that.