1. Hey there Guest,

    The game servers have moved to semi-dedicated hardware and IPs have changed. Please see front page server widget for up-to-date game server information.

Lantern

Discussion in 'Mapping Questions & Discussion' started by bob+M|M+, May 10, 2008.

  1. bob+M|M+

    bob+M|M+ L6: Sharp Member

    Messages:
    348
    Positive Ratings:
    197
    so I made a lantern and was curious is this appropriate for func_detail? (or maybe func_wall? not sure of difference) or do you just leave it as normal brushes??

    btw env_lightglow is an awesome entity! I just discovered it today

    [​IMG]
     
  2. Half-Life_Maniac

    Half-Life_Maniac L3: Member

    Messages:
    122
    Positive Ratings:
    88
    Func_detail it.

    Or even better, use a model. How comes you didn't use the prop included in the game?