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raised spawn room heights to eliminate extreme lowground
added fencing around spawn doors to prevent spawn camping
lowered balcony height to prevent player from taking unnecessary fall damage
placed props to visualize clipped off routes
changed medium health packs to small health packs
clipped walls
added/changed texture brushing
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completely redone skyboxes
hopefully improved performance overall
opened up the control point to add new ways to capture and defend the point
added props to block off some sightlines
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added small shacks to create more cover around the control point and make the area feel less open
changed health kit from a full to a medium and added small ammo pack under the capture point bridge
added lighting in indoor areas as well as around the capture point to brighten up the map
fixed lighting glitch in red spawn
made crates on capture point symmetrical
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redone spawn areas to better fit the theme
changed medium health kit to a small health kit under the point
fixed clipping issues
fixed some texture issues
clipped off some inaccessible areas
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