KotH Koth_WaterFall 2016-05-19

King Of the Hill

  1. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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  2. Viperi

    aa Viperi not actually a snek

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    Seems like there's unpacked content with no cubemaps.
     
  3. Three Million

    Three Million L5: Dapper Member

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    Exactly what I would say. No one likes checkerboard pink water.
     
  4. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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    how can i pack my map?
    just asking
     
  5. Hyperion

    aa Hyperion L16: Grid Member

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    You should name versions with _a1, _b1 and _rc1, numbers raising
     
  6. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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    thats it?
    i just name is koth_waterfall_a1 ?
     
  7. Vel0city

    aa Vel0city func_fish

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  8. Viperi

    aa Viperi not actually a snek

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    I'll explain better so you don't misuse the version names.

    alpha (a*) let's others know that the layout is the main shot being worked on, detailing is fine on later alpha stages though be ready for layout changes still

    beta (b*) the layout is done (slight changes to layout is normal at beta though) and it's time to start detailing, pls release b1 when you've actually started detailing, not slapping a few textures here and there and call it a day

    release candidate (rc*) is the version you go for when layout and detailng is finally completed, many people go for that rc is the final version and nothing more, however don't worry if you have to go to like rc4 etc.

    Edit: Vel0city got me
     
  9. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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  10. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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    Positive Ratings:
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  11. Viperi

    aa Viperi not actually a snek

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    You don't make a final version of a map in a single version *cough*. Also a lot of people judge maps (workshop community cough) from it's looks not from it's layout, so people could like your map, but eventually they're going to start complaining a lot about the gameplay.
     
  12. Asd417

    aa Asd417 L1: Registered

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    env_cubemap should be placed on top of the water if you didn't already.
     
  13. Vel0city

    aa Vel0city func_fish

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    ...and then build them in-game.

    Also, cubemaps should be placed in front of windows, above control points, hallways, etc. Not just water.