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  1. SparkyShock

    SparkyShock L3: Member

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    koth_snowfactory - An abandoned factory in the middle of some snowy hills

    This is my seconded attempt at making a map and i have high hopes this time.
    Lore:
    Red and Blu have decided to fight over an abandoned warehouse/factory to have storage for all the hats and useless weapons they get.
    The gimmick:
    When either team caps, the other teams door on the left opens up. This adds another way to attack the point to take it back.

    The map is kinda small but that shouldn't really matter.
     
  2. Inventorkid

    Inventorkid L1: Registered

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    This looks pretty nice. There are two issues I found immediately, one pretty big, one pretty small.

    The fences on the sides of the map, are Half-Life 2 props I believe. I'd change them to a TF2 prop instead, like models/props_gameplay/security_fence512_lower.mdl

    I remember you asking about making doors open when a point is capped, so I'm pretty sure that was what you were going for here. However, the RED door opens whenever a BLU dude even steps on the point. Everything else works, though. Any idea what could be wrong?
     
  3. Nicky

    aa Nicky Lets try something new!

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    You probably used the OnStartTeam2 output instead of OnCapTeam2.
     
  4. SparkyShock

    SparkyShock L3: Member

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    First: thank you for playing the map.
    Second: I didn't realize the props were half life, never noticed since I have Half Life 2 so they looked normal. Also sometimes when it put outputs they mess up so thanks for telling me.
    I'm away for the next 4 days so I'll fix it when I get back.
    Static
     
  5. SparkyShock

    SparkyShock L3: Member

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    Most likely I messed up the output
     
  6. SparkyShock

    SparkyShock L3: Member

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    I fixed some small things...
    - Changed the fences to be tf2 fences so they are textured correctly
    - Removed the fence on the other side of the gate to (eventually) add a car that can RUN YOU OVER... but i couldn't get it working sooo later.
    - The gates are now working properly for each team
    - Fixed a sightline to one of the spawn entrances
    A2 will released when i get some gameplay testing done.

    Read the rest of this update entry...
     
  7. SparkyShock

    SparkyShock L3: Member

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    This download has been removed and is no longer available for download.
     
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