koth_quincy_a1| 72hr Jam

Discussion in '72hr Jam Entries' started by Vyrium, Jul 24, 2016.

  1. Vyrium

    Vyrium L1: Registered

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    Created by Vyrium (Editor/Designer) and Celreo (Designer) as our first map and submitted for the summer 2016 72hr TF2Jam!

    A fast paced koth map that has been designed with competitive in mind

    Resources used:
    A Boojum Snark's Team Fortress 2 Mapping Resource Pack
    http://tf2maps.net/threads/ultimate-mapping-resource-pack.4674/

    Fr0z3n's Map Start-up Prefab 1.0
    http://tf2maps.net/threads/resource-prefab-base-entity-map-prefab.19143/

    UAEKCrash's "How to make TF2 Maps"
    https://www.youtube.com/playlist?list=PL2KT0JL74Qff_c1WbqNi4K5yAmpWAUQlq

    Current feedback to note:
    So far it seems the transition buildings will need altering to have higher walls and/or roofs to not favor soldiers/demos so hard

    Couple soldier rollouts by Celreo


    TF2 Maps Download:
    http://tf2maps.net/downloads/koth_quincy.2027/

    Steam Workshop:
    http://steamcommunity.com/sharedfiles/filedetails/?id=730675545

    [​IMG]
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  2. Celreo

    Celreo L1: Registered

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    Hope you guys enjoy our map and we look forward to hearing your feedback.
     
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