KotH Koth_PITFALL A9

king of the hill, alpine, stone, metal

  1. Gorgonzilla

    Gorgonzilla L2: Junior Member

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    Koth_PITFALL - king of the hill, alpine, stone, metal

    This is my first map i'm posting, so don't expect much.
    KOTH_PITFALL is an alpine themed map mixed with stone (red) and metal (blue).
    It features a few pitfalls, under the point, and in certain buildings.
     
  2. Messing Around

    Messing Around L5: Dapper Member

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    the spawn area is unnecessary big, unless you want one team to spawncamp the other

    while the mid area (control point) meant to be the main battlefield, is so tight and choky, not to mention 2 "pit of death" take all the places
     
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  3. Gorgonzilla

    Gorgonzilla L2: Junior Member

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    Thanks for the feedback, I think I'll move the spawns up a bit, or add some cover, and I'll try to open up the cap.
    Not sure what you meant by the "pit of death" take all the places. If you mean the holes are too big, and the cap zone too small, i'll be changing that soon.
     
  4. Messing Around

    Messing Around L5: Dapper Member

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    no one like to be killed because they miss step and fall while they're fighting, if those 2 pits were put on the side of the map, where players less likely to get on (like a flank routes or a full medkit) it'll be alright

    but put them right on the point is not cool, not to mention Pyro airblast can push you down there (even easier with the help of the walls)

    [​IMG]

    also don't know if it just a mistake, but these roofs need to be blocked
     
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    Last edited: Jan 23, 2017
  5. Gorgonzilla

    Gorgonzilla L2: Junior Member

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    Yeah, I know about the clipping, I was gonna just publish the map first to get an understanding of what worked and what didn't.
    I'll do the rest of the clipping in A2 or A3.

    Also I have gotten rid of the squished are with the roof your supposed to be able to get on by deleting that building and replacing it with a different building. I'll try out moving the pit around to find another spot.
     
  6. Nixon

    aa Nixon

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    Well shit
     
  7. Gorgonzilla

    Gorgonzilla L2: Junior Member

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    What?
     
  8. Gorgonzilla

    Gorgonzilla L2: Junior Member

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    Oh, sorry :\
     
  9. Gorgonzilla

    Gorgonzilla L2: Junior Member

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    Changes to mid and spawns.
    I know that I broke the spawn door on red, will fix next update.
    Also will be doing clipping, kinda forgot.
    Shrunk the holes and am thinking of making extra ones on flank routes thanks to "Messing Around" for the feedback.

    Read the rest of this update entry...
     
  10. Nixon

    aa Nixon

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    It's fine don't worry about it!
     
  11. Gorgonzilla

    Gorgonzilla L2: Junior Member

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  12. Gorgonzilla

    Gorgonzilla L2: Junior Member

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  13. Gorgonzilla

    Gorgonzilla L2: Junior Member

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    -made mid more open/ bigger
    -added dropdowns to the point
    -shrunk the flank routes and added doorways to them

    To be done in A5:
    +add windows to furthest left transition building
    +brighter lighting in the spawn rooms
    +start on clipping doorways? maybe?

    Read the rest of this update entry...
     
  14. Gorgonzilla

    Gorgonzilla L2: Junior Member

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    I may have accidentally deleted the cap zone :/
    I'm putting it back in A4b
     
  15. Gorgonzilla

    Gorgonzilla L2: Junior Member

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  16. Gorgonzilla

    Gorgonzilla L2: Junior Member

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    -made glass windows on left transition building
    -changed the middle transition building
    -shortened the metal on mid
    -got rid of the double health and ammo on red side

    Read the rest of this update entry...
     
  17. Gorgonzilla

    Gorgonzilla L2: Junior Member

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    -block bullets on doorways
    -added spectator cameras watching the point
    -evened out a bad floor (middle transition building)
    -put nodraw to fill in some areas

    Read the rest of this update entry...
     
  18. Gorgonzilla

    Gorgonzilla L2: Junior Member

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    The nodraw on the buildings screwed them up, gonna delete them for the next update.
     
  19. Gorgonzilla

    Gorgonzilla L2: Junior Member

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    -clipping on 1st left transition building
    -added a new building on the left coming up to point
    -signs on/ around pits
    -deleted no draw on flank buildings
    -detailing under the point

    -messed up with the side and sky clipping

    Read the rest of this update entry...
     
  20. Gorgonzilla

    Gorgonzilla L2: Junior Member

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