koth_highgravel

KotH koth_highgravel a5

Owli

L2: Junior Member
Jul 26, 2018
74
4
koth_highgravel - Small Map, Raised Point

Small map started without a plan in mind. Tried to think of every class playing it and seeing what to add for the class. the roof on the point is for demo to bank shot his pills off of it on point to get any sentries or scouts and general splash damage on point. Railing on the third floor stairs is to help snipers get up without being seen from the windows. And other general changes to make classes on the map more balanced to play on.
 

Owli

L2: Junior Member
Jul 26, 2018
74
4
Readded storage containers, but with a twist.
Added metal fences around the containers for additional cover.
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Swapped the ammo on the containers with the medium health pack.
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Raised the ramp on the right side for cover, rocket jumping and a new route to the 2nd floor balcony.
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Made point fat for extra cover.
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Owli

L2: Junior Member
Jul 26, 2018
74
4
Added ramps to containers and replaced them with shorter ones so scout can double jump on them but now you can't get on to the balcony.

added pickups on the first floor of the main building and a fence in front for cover on point.

Replaced the full health kits in side house and removed the medium health kits ontop of the containers.

Added a way to get onto the balcony from one way.

Resize point to be smaller to give point more room.


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Owli

L2: Junior Member
Jul 26, 2018
74
4
Widened lower point area and move the cover to make it easier for medics to hide behind and heal
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Lowered balcony so now you can jump on it from containers and removed medium ammo on balcony
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Moved entrance to the flank house and replaced where the entrance was with a window to spot any sentries around the corner
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Installed window in one window hole on the second floor of main house to make snipers more predictable and added a ramp to the way above the one way
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Split the full ammo pack at underground into two mediums
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