KotH_Conquest - Dont get salty over an idea, until I f**k up turning it into reality DO NOT DOWNLOAD THE MAP! IT IS NOT A CURRENT DEVELOPMENT OF THE MAP THAT IS ON THIS FORUM POST, IT IS A PLACE HOLDER UNTIL I CREATE AN ALPHA VERSION THAT IS PLAYABLE. Current download is this map's BSP: http://tf2maps.net/resources/cp_intrusion.832/ Now with the disclaimer out of the way, how about some map info shall we? -- Koth_Conquest is kind of like a TC map, in the sence that you fight to control forward spawns in key positions around the map. The layout I currently have doodled to perfection is semi-viaduct with much more room and larger areas to support this style of gameplay. The timer itself will be extended to 5:00 or 10:00 (Most likely 5, Ill test it out) I will most likely begin work on this map once the Dynamic CP Contest is over, in january / late december. -- Another disclaimer Im sorry if I did something insanly stupid by putting another map's BSP in the download, I tried to place a simple TF2 Logo image, but it was a file that didnt support extentions.