oh god what do i think im doing TC KENNECOTT TC Kennecott is my second stab at a territory control map, my first being a complete train-wreck of paths, doors, and stupidly open points. While I plan on slowly releasing my design documents and theory as roll out changes and steadily add more points, the essential idea is to create a TC map that follows all of the functions of Hydro (Capture Rate, Time, CP Connections, Respawn, Etc.) while introducing a more unique territory design. As always, huge thanks to "A Boojum Snark" for his mapper's resource. Also, a special thanks to "grazr" for his simple, yet amazing breakdown of TF Design Theory. Out of all the articles I studied when designing this map, I found his the most helpful and thought-provoking.