Discussion in 'Map Factory' started by MildlyMad, Sep 16, 2011.
An Upward inspired control point map.
Blu Fights up and around this mountain top missile base.
I got to say, this is one of the most promising alphas to show up in a while.
I have to agree, it looks good. I'm not a fan of Large cement blocks just sitting there, would've prefered dev textures for now.
First screenshot looks a little on the long and open side, not a big issue, just need a bit more cover.
Please, put this up for gameday.
It was all dev textures, but I wanted a taste of what I could use later on.
I forgot to show, in the 3rd picture a small underground area provides an alternate route.
the red shortcut is rather obscure. also the window in front of blu forwardspawn is being strange, not always drawing everything behind it
This is looking good Im slightly unsure about some bits but that's my Alpha paranoia.
played this and it had some good ideas. unfortunately, it was somewhat overscaled + too sightliney. a lot of doors didn't open and i got confused a lot.
Haha, I like the name of this map! Because, in my mother tongue (Dutch), "keel" means "throat" :O
The 2nd Alpha has been uploaded.
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