Just a question

Discussion in 'Mapping Questions & Discussion' started by Fat Virgin, Sep 21, 2018.

  1. Fat Virgin

    Fat Virgin L1: Registered

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    I'm wodering if it's possible that whenever you spawn, you're under the effect of the parachute.
     
  2. Yaki

    Yaki L6: Sharp Member

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    Yes, make a trigger brush entity around the spawn and make it a "trigger_add_tf_player_condition", then set the condition to (I'm not sure which) either

    TF_COND_PARACHUTE_DEPLOYED

    or
    TF_COND_PARACHUTE_ACTIVE

    My money is on the ACTIVE one, but try both just incase. Remember to use the console command "thirdperson" to see if you get the parachute model on the character's back.
     
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  3. Diva Dan

    aa Diva Dan hello!

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    You won't get the model, but you'll definitely get the effect, so I too recommend using trigger_add_tf_player_condition
     
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  4. DrSquishy

    aa DrSquishy ???

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    You might be able to spawn a parachute model from a template and parent it to the player on spawn, to mimic the parachute.
     
  5. Fat Virgin

    Fat Virgin L1: Registered

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    How would I do that exactly?
     
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