-Added motivation. -Removed healthpacks. -Raised mid wall to meet ceiling. -Added high ground route to aid defenders. -Widened mid doorway. -Despite everything I say about this, lowered cap point enable time from 45 to 35. Read the rest of this update entry...
-Added suggestive window. Peer through it, and become mad at him. -Added 10 more jokes. -Expanded top window so there are no blind spots. -Brightened everything. -Lengthened high and low circle. -Widened mid circle. -Narrowed outer route. -Added stairs from low circle to enemy high circle. -Improved accessibility on ramp to team high circle. -Made bridge from outer to top into grating to suggest... uh... looking through it. -Small and large geometry changes to help spies and snipers. You cretins. Read the rest of this update entry...
-Added 18 more jokes. -Made the map compile faster with no performance drop, much to the dismay of at least 3 people who don't know about optimization. -Enlarged suggestive window. -Added a route between red and blu top. (Timings are not affected.) -Moved ammo packs from spawn to low circle. -Added a higher area to walkway in low circle to aid attackers and enable jumping possibilities for scout and pyro. -Streamlined mid-high-outer geometry. -Reduced big slope on outer route. -Top bridge now has metal and grate footstep sounds. -RNG issues should be less common now, even less so as more jokes get added. Read the rest of this update entry...