Joining water brushes?

Discussion in 'Mapping Questions & Discussion' started by Open Blade, Aug 5, 2008.

  1. Open Blade

    Open Blade L7: Fancy Member

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    Kind of an odd question but I thought it was possible to join 2 water brushes together along a common edge if the depth was the same. I have 2 water brushes in my map that are the same height but one brush is more narrow, as it goes down a pipe. It looks the same from top where the water texture is applied but on the nodraw sides, when I try to swim through from one to the other the nodraw side blocks me.

    Any way around this?
     
  2. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    You're using func_water_analogue? Both brushes are a part of the same entity? This does sound very strange..

    Do you have a screen shot of the scenario?