Joining Brushes?

Discussion in 'Mapping Questions & Discussion' started by phatal, Feb 15, 2008.

  1. phatal

    phatal L6: Sharp Member

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    Is it possible to join multiple brushes in to one? I don't want to group them! I want several triangular brushes merged to 1 brush to eliminate the triangles. I'm trimming around arches with the clip tool and it's leaving a mess behind. I need to clean this up.
     
  2. jamin620

    jamin620 L1: Registered

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    1) you have an arch tool that makes clean arches. you might want to try that.
    2) everything gets split into triangles when its compiled in the end anyway, so there is no reason to join brushes. just make evry face that the player cannot see a nodraw.
     
  3. phatal

    phatal L6: Sharp Member

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    I didn't say I'm making arches. I'm trimming around them. I have a wall butted against the arch that makes up half a hallway.
     
  4. YM

    aa YM LVL100 YM

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    just make a new brush and use the vertex tool to make it the shape of the two combined.
    then delete the older two. Use the original two as a template.
     
  5. phatal

    phatal L6: Sharp Member

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    That's a better solution than what I was doing, but is there no way to join these brushes in to one? I so wish carve was a usable tool. :(
     
  6. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    There IS an advanced technique that can be used to merge brushes, as long as the result will still be a valid solid. I'm a bit tired tonight, so I'll write up the directions tomorrow.
     
  7. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    clickity I made a thread over there since it got long.
     
    Last edited: Feb 16, 2008
  8. phatal

    phatal L6: Sharp Member

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    You sir R duh Man!! :D