cp name pending
cp_jam - cp name pending
Hey. Finished a1 of a cp map. Check it out.
stupidly long hallway between mid and second
sight line from lower to mid
the scaling on last too big
mid too visible
Some of my thoughts:
- Running from spawn to mid, I ran completely past 2nd without even noticing at first.
- The platforms jutting out from the walkways at 2nd are mostly unnecessary and make the point look too messy.
- The health and ammo packs are too frequent and out in the open, especially at mid. The ammo and health are also exclusively in pairs which makes them a little too concentrated. The packs at mid show this most egregiously.
- The platforms above the rocks at mid are a little awkward in their current state.
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