Item Trading Preview

Discussion in 'Team Fortress 2 Talk' started by drp, Sep 2, 2009.

  1. drp

    aa drp

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    [ame="http://www.youtube.com/watch?v=GjOErtuvMiI"]YouTube - TF2 Trading System Preview[/ame]
     
  2. Radaka

    Radaka L7: Fancy Member

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    I saw this a little while back, very interesting. It looks more like valve giving away items though (like the soldier's medals) than trading items.
     
  3. Peterm

    Peterm Banned

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    it used to have an item there so i dont know what it is?
     
  4. jpr

    aa jpr

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    So, you don't trade stuff with other people, but you give an item away and the game gives you another in return? Interesting.
     
  5. Fraz

    aa Fraz Blu Hatte, Greyscale Backdrop.

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    /me thinks this will be exploited to try and gain hats...
     
  6. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    Or there's no trading in the literal sense. You give x an item and presumably x gives you an item. At the players discretion.

    But, heh. It doesn't sound so safe for trading with people you don't know. If my presumption is correct.
     
  7. drp

    aa drp

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    if it is trade between players, im sure the system will incorporate some kind of escrow deal
     
  8. Peterm

    Peterm Banned

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    if it's give away item and you get another wouldn't peeps continously do it until they get hat
    and also i think its just valve testing the item screen when you get an item
     
  9. JoshuaC

    JoshuaC L7: Fancy Member

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    Those cvars have been in the game since the Sniper/Spy update. Funny how people are just finding them now.
     
  10. Pilk

    Pilk L2: Junior Member

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    Yeah this is what I thought too...

    Anyway I hope they are working on a much better system such drpepper's suggestion of an escrow situation.
     
  11. JoshuaC

    JoshuaC L7: Fancy Member

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    What you get when you use the cvars seem to be a base or just maybe the graphical UI. I don't doubt that the actual trading system will be completely different when/if it comes out.
     
  12. Terr

    aa Terr Cranky Coder

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    Old news, unfortunately.

    The good news is that this is a mostly-solved problem with other online games. Typically both sides select a series of items for a swap, and both must "lock in" their items before it's possible for either side to signify acceptance. Some games even tally up a rough estimate of value in order to warn one side that they may be getting a bad deal.

    With TF2 there'll need to be something to make sure that someone can't sneakily swap the super duper rocket launcher with a normal one of the same icon at the last second before locking in.
     
  13. Ankh

    Ankh L3: Member

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    Given their track record with systems, my guess is that won't happen (until several months later when it becomes a big problem)
    However luckily, it's one icon per item, barring the Valve weapons, so that shouldn't be an issue.

    But hey, at least the trading system is happening and possibly in the forseeable future at that