Item Filled Props

Discussion in 'Mapping Questions & Discussion' started by Dic Soupcan, Nov 20, 2015.

  1. Dic Soupcan

    Dic Soupcan L1: Registered

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    Apologies if this has already been discussed and answered, but:

    I was trying to make a prop_physics that would come down from the sky and when broken would drop a large ammo pack. Problem is I don't seem to be able to get that to work. Any ideas?
     
  2. Hotel Detective

    Hotel Detective L4: Comfortable Member

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    Would the prop be falling from random locations, or would it be a set area every time?
    If it's a set location, you could probably just OnBreak -> Kit -> Enable
    and have the kit disabled by default.
     
  3. Dic Soupcan

    Dic Soupcan L1: Registered

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    I'd assume it would bounce and get knocked a bit, so I decided against that.
    I'll just do that if no other solution is there though.