Is there any way to bring source maps into blender?

Discussion in 'Mapping Questions & Discussion' started by Diamond Pig, Jul 2, 2019.

  1. Diamond Pig

    Diamond Pig L1: Registered

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    I've been trying to figure this out for a while now but can't seem to correctly get any tf2 maps working in blender with all the props and textures on it.
    I saw someone on model resource export 2fort into blender with every asset but unsure how they did it
    https://www.models-resource.com/pc_computer/teamfortress2/model/11803/
    ^ link to the model
     
  2. B!scuit

    B!scuit L3: Member

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    I made a thread (link) a little over a year ago where I posted a script for doing this.
    It's very clunky and requires A LOT of manual work but it is an option
    For textures someone made a companion script and uploaded it to the same thread

    I've been thinking about updating the script for a while but a bunch of other projects have come up, as well as much longer work hours than when I wrote it.
    It's also worth noting this script has some horrifying bugs and straight up can't load some maps / props
     
  3. Diamond Pig

    Diamond Pig L1: Registered

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    I'll make sure to try it out!
    I'm mainly trying to get the mvm maps ported over like coaltown so would that be able to work or is it specific to certain maps like payload?
     
  4. B!scuit

    B!scuit L3: Member

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    It should load any map for any gamemode, even some maps from games other than tf2, but some geometry may break