I've been trying to figure this out for a while now but can't seem to correctly get any tf2 maps working in blender with all the props and textures on it. I saw someone on model resource export 2fort into blender with every asset but unsure how they did it https://www.models-resource.com/pc_computer/teamfortress2/model/11803/ ^ link to the model
I made a thread (link) a little over a year ago where I posted a script for doing this. It's very clunky and requires A LOT of manual work but it is an option For textures someone made a companion script and uploaded it to the same thread I've been thinking about updating the script for a while but a bunch of other projects have come up, as well as much longer work hours than when I wrote it. It's also worth noting this script has some horrifying bugs and straight up can't load some maps / props
I'll make sure to try it out! I'm mainly trying to get the mvm maps ported over like coaltown so would that be able to work or is it specific to certain maps like payload?
It should load any map for any gamemode, even some maps from games other than tf2, but some geometry may break