is there a way to prevent this from happening?

Discussion in 'Mapping Questions & Discussion' started by shakez, Nov 21, 2018.

  1. shakez

    shakez L1: Registered

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    i want it so that you cant see through that wall behind the glass window. is it possible to do that? 20181121200504_1.jpg
     
  2. DrSquishy

    aa DrSquishy ???

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    You can put a skybox brush right behind the window
     
  3. shakez

    shakez L1: Registered

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    i already have it like that
     
  4. DrSquishy

    aa DrSquishy ???

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    Are there any gaps around the skybox brush? If it's flush against the windowframe and window, then it should work
     
  5. shakez

    shakez L1: Registered

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    there is no gap
     
  6. Velvott

    aa Velvott Sixty-four bottles of beer on the wall...

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    Maybe you could make an outside aesthetic that makes it look like a building, like a stone wall with some pipes and wall trim? It would be kinda weird if you couldn't see it.
     
  7. henke37

    aa henke37

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    The offending wall is in PVS. As such, it is rendered. What you need to do here is to put another wall in the way to cover up the first one. In short, you will have to model part of the outside in the real map, not in the 3d skybox.
     
    • Agree Agree x 2