Is there a way of preventing the map form resetting after a team wins in arena?

Discussion in 'Mapping Questions & Discussion' started by Acegikmo, Jan 7, 2009.

  1. Acegikmo

    aa Acegikmo

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    I'm trying to make an arena map with a few custom gamemode things; but for this to work; the map has to be the same as it was when a team lost. Right now; the whole map resets after a win.
    How do I prevent this?
     
  2. Zeewier

    Zeewier L9: Fashionable Member

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    If there is a way to do it it will be this one: game_round_win with the force_map_reset

    But I don't think you want to trigger this one in arena mode, but maybe with your custom game modes :/
     
  3. Acegikmo

    aa Acegikmo

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    If they win through a map objective I can use that entity; but if they win by killing everyone on the opposing team; it reloads the map automatically :(
     
  4. Zeewier

    Zeewier L9: Fashionable Member

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    doesn't it send it an output when all players are dead? (master_control_points with a onwinbyteamX output?)

    You should experiment with these (I've experimented with a lot (over 15 are working) of custom game modes, and usually I found a way around bugs.) so dont give up! ;)
     
    Last edited: Jan 8, 2009