Is there a way a trigger_hurt can make players explode?

Discussion in 'Mapping Questions & Discussion' started by Mr. Calhoun, Aug 18, 2010.

  1. Mr. Calhoun

    Mr. Calhoun L1: Registered

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    I'm wondering. I actually wanted to make people explode in my map at a certain area after a certain action, but the common damage types a trigger_hurt offers to me seem to be silly remains from Half-Life 2 Beta developement. I've never really seen a difference between the damage modes. Now there's a possibility to do it via point_clientcommand. However I don't know if this effects all players or just the player who triggered the point_clientcommand.
     
  2. Grim Tuesday

    aa Grim Tuesday

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    Yes. In the trigger_hurt box, change the damage type, NOT MODE to "blast".
     
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  3. Psy

    aa Psy The Imp Queen

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    Or maybe you could add a trigger_multiple and add the output OnTrigger !activator Explode
     
  4. Freyja

    aa Freyja ¯\_(ツ)_/¯

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    If you download Booj's mapping pack, it changes the HL2 types into ones that make sense in tf2.