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Discussion in 'Team Fortress 2 Talk' started by tf2.com, Jul 28, 2010.
This convo sums up my thoughts on this blog update:
oh man, I love Minecraft. Hopefully the creator gets more sales because of the post!
It's been clear to me valve needs to mention good custom maps on their blog, but this isn't the direction i was hoping they would do.
A simple "Hey! Check out these good maps
pl_halfacre is a blahblahblah, 2 screenshots ,dl link
cp_furnace is too red and doesn't have enough ducks, 2 screenshots, dl link
etc" would be great.
My reaction to this blog post: "Umm... okay?"
Really, I couldn't give two shits about this. I guess it's nice of them to advertise a game they enjoy and it's their blog so they can do what they want. But still... just blah.
Where's the polycount pack is what I'm wondering.
Valves Slogan should be
Valve: We let the Community do our jobs
EDIT:/ took out the rest.. maybe im just pissy.
It's a good thing they got the map's gamemode right.
Even if there was a minecraft TF2map why is this on the TF2 blog?
It's not like there was any modding involved either. Just a bunch of mario style 32-bit textures thrown into a bog-standard TF2 gamemode with standard TF2 gameplay.
I hope they make a minecraft version of the artpass map...
See, I like any blog post they make, mostly because when valve writes something on the blog it's bound to be funny regardless of what it's about
Think of it this way though, how many other major game companies respond to community content favorably (or at least as much as Valve does).
Secondly, I'd rather see them putting their efforts into new titles then just sticking with old games only.
Have you played Minecraft? You should give it a try, it's really fun.
I haven't played it either. Is there a trial or anything? the site wanted my money =(
There's a free version that is playable ("Minecraft classic"). I've been playing this for almost an hour and I think I've done more or less everything this version of the game had to offer, built myself a cabin, built bridges, carved and built staircases into underground caves, dug into magma, flooded said caves and cooled the magma, built a babel tower with a staircase... It's fun for goofing around but there isn't that much to it. What it does, however, is show off the potential of the full version with the monsters attacking you and the multiplayer part.
I'm still not sure what this was doing on the TF2 blog, though.
especially the payload map :facepalm:
Yeah, there is a trial on the site, but it's not nearly as fun or as much content as the paid version (which gets you all Alpha and Beta releases, as well as the final version). Note that the game is still in Alpha and people are already having fun with it. This game has so much potential.
I hadn't watched the video of the map before. Just did. I puked a little in my mouth.
And yet, it'll still play better than Hoodoo 2-2.
Seems a bit rude to the real mappers no? We spend all our time telling people not to use HL2 textures, and be more tf2 styled, blah blah blah. Blog comes out: Make a weirdass theme mario cart map, hurp de durp, its so great lolz.
What? Have you seen any screenshots of Minecraft? The map looks exactly like it. Sure the map shouldn't be official or anything, but it looks pretty good (in terms of capturing the look of Minecraft).
Why are you guys so angry about this? Valve is posting about an amazing game, made by one man, that is fun in it's alpha stage. And you're angry because someone's map got officialized, but Valve didn't gush all over it? Sorry, but I don't see the problem.
Again, no one said this is going official or anything. It's just a neat map that captures the look of a fun game. It's not "herp de derp random textures", it's meant to capture the look of another game.
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