Is it possible to limit fog to a specific area

Discussion in 'Mapping Questions & Discussion' started by MoonFox, Dec 25, 2015.

  1. MoonFox

    MoonFox L10: Glamorous Member

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    This is a good question imo, but for all seriousness: I believe it could be bound to a trigger box. other than that, open to question
     
  2. ics

    aa ics http://ics-base.net

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    There's fog_volume on other games, such as L4D2 and CSGO but TF2 doesn't support those. I assume it's possible to have more than one fog controller active at once in TF2 too but i havent experimented with fog on TF2.
     
  3. Idolon

    aa Idolon the worst admin

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    I know it's possible to change the fog settings on a per-client basis, though the exact implementation is beyond me.
     
  4. MoonFox

    MoonFox L10: Glamorous Member

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    anyone else, I would like to know
     
  5. EArkham

    aa EArkham Necromancer

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    You can use a trigger_multiple that uses !activator (eg, the player) to SetFogController, where each fog controller has different fog settings. cp_well does this.

    Go to this thread: http://tf2maps.net/threads/valve-maps-decompiled.5952/ Grab cp_well and check out the trigger_multiple that is near the round vault doors on the way to the last point. I think ctf_well may use this as well, but I know cp_well has them for certain.
     
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    Last edited: Dec 26, 2015
  6. Pocket

    aa Pocket func_croc

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    2fort also uses it extensively
     
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  7. MoonFox

    MoonFox L10: Glamorous Member

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    I am going to look at this, thank you