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Invisible water...

Discussion in 'Mapping Questions & Discussion' started by Outscisor, Jun 9, 2009.

  1. Outscisor

    Outscisor L1: Registered

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    Is there a way I could get an invisible water texture? It's going to be a func_water_analog, and I tried texturing the whole thing in nodraw but it didn't work. Is there a way to do this?
     
  2. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    You would need to use a custom material. Copying the toolsinvisible vmt and adding the %compilewater flag to it would probably work.
     
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  3. Outscisor

    Outscisor L1: Registered

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    I tried what you said and it didn't work, but then I tried editing the water_movingplane texture to give it the properties of toolsinvisible, and that worked. But you put me on the right track, so thanks anyway!