I'm trying to make a model fading when approaching it. So basically you can see it only from the distance, giving it a touch of mystery somehow like a boogeyman. However using negativ distances upon the normal fade distances as well as simply switching the values of the start and end fade distance doesn't bring up any results. Same goes for trying the "Fade Near" rendering mode. I would be very pleased if someone knows some properties or entities which might be helpful for me to use.